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Poser 12 F.A.Q (Last Updated: 2024 Apr 18 2:45 am)
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In my opening post, I have a URL to my own website discussing SlickSWHart's non-technical fix for getting clipped HDRIs to illuminate scenes. This is a "cheat" method or a "faking it" method to squeeze out better illuminating properties from a clipped HDRI.
Eternal Hobbyist
Some of the settings are very small and hard to read in my image.
I scaled the Morphing Ball to 7000 per cent. To get the hemisphere base the flattest, dial it to 0.468. Raise the entire prop +0.585 in the Y direction.
You probably don't need the mapping node in this case, but it is my habit to include a mapping node when my node set up involves equirectangular images.
You also may not need the HSV node if your HDRI is technically perfect. However, there are some HDRIs which are not managed well (too technical to explain) and need bumping up in the Value and Factor options of the HSV node.
Eternal Hobbyist
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For background and illumination.
So I figured out this is the best setting for me to illuminate my Poser 12 scene as well as to get an immersive background environment. See my screen capture below for the details. (I am using a third-party 360 HDRI image). There is no light in this scene. The illumination comes from the HDRI.
Note: If the HDR file is clipped, it means it won't serve well as an illuminating source. You will have to check your HDR files and fix them - that involves very technical knowledge and is not within my scope of experties to advise. I only know that clipped HDRIs don't illuminate scenes properly.
There is a non-technical fix to fake an unclipped HDRI - see https://sites.google.com/view/grumpyoldfartssite/my-3d-cg-experiments/my-cg-experiments-5#h.wm6l4iy44lyi for my discussion of SlickSHWart's method.
Eternal Hobbyist