Tue, Apr 23, 10:10 PM CDT

Welcome to the Blender Forum

Forum Moderators: Lobo3433 Forum Coordinators: LuxXeon

Blender F.A.Q (Last Updated: 2024 Apr 21 9:14 pm)

Welcome to the Blender Forum!


   Your place to learn about Blender, ask questions,
   exchange ideas, and interact with the other Blender users!


   Gallery | Freestuff | Tutorials

 

Visit the Renderosity MarketPlace. Your source for digital art content!

 





Subject: sculpting


goofygrape ( ) posted Sat, 01 May 2021 at 1:38 PM · edited Fri, 29 March 2024 at 11:03 AM

In blender generally speaking ,how do you increase the divisions of the item you are sculpting?


goofygrape ( ) posted Sat, 01 May 2021 at 1:52 PM

Oh by the way I've got 2.83 and 2.90 if it matters :)


LuxXeon ( ) posted Sat, 01 May 2021 at 2:40 PM
Forum Coordinator

Is this a model that can be subdivided? If so, you can add a Multiresolution modifier to the object. This allows you to increase subdivisions on the model for sculpting while keeping the base mesh at the default resolution. Useful for creating normal maps or displacement maps. You can also just add a subdivision surface modifier and apply it to the mesh if you don't care to maintain the original geometry (ie if you will later retopologize the model or use if for 3d printing). There is also Dynotopo. Enabling that feature will potentially destroy UV's, but it will dynamically add a high level of triangulated detail wherever you are sculpting. Finally, there is remeshing. The smaller the voxel size, the more detail will be maintained, but the mesh will be completely remeshed with small quad polygons to help sculpting in areas where polygons have been pushed or pulled too thin.

So there's about 4 or 5 different ways to increase resolution in Blender, each being useful for a different goal. If you're trying to create a shapekey or morph, you'll need to be sure you do not add any permanent subdivisions, but otherwise have fun.

______________________________________

My Store
My Free Models
My Video Tutorials
My CG Animations
Instagram: @luxxeon3d
Facebook: https://www.facebook.com/luxxeon


goofygrape ( ) posted Sat, 01 May 2021 at 5:37 PM

LuxXeon; That will do just fine, will try this later. thank you


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.