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Poser 11 / Poser Pro 11 OFFICIAL Technical F.A.Q (Last Updated: 2024 Apr 15 3:14 am)

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Subject: DAZ content


lakes123 ( ) posted Wed, 31 March 2021 at 2:18 PM · edited Fri, 29 March 2024 at 3:27 PM

Im trying to use DAZ content in Poser. I tried conventional means such as "install from zip file" and "add to library" . It reads the content but I can't see it. Is something missing?


hborre ( ) posted Wed, 31 March 2021 at 4:02 PM

You cannot use the 'Install from zip file' feature with DAZ content simply because the compressed files contain a primary folder called Content where everything else is placed into. Your best bet is to either use a compression program to open the file and extract everything from within the Content folder or use DAZ Install Manager (DIM) to do the installation. DIM will extract all folders and files from the Content folder to anywhere you like as long as you have your preferences set up correctly. "Add to Library" only applies to runtime folders.


lakes123 ( ) posted Wed, 31 March 2021 at 7:59 PM

I did extract the file and the content folder contains data, people, and runtime. What do I do next?


hborre ( ) posted Thu, 01 April 2021 at 6:37 AM

Judging from the extracted folders that you posted these files can only be accessed by DAZStudio. I don't know if you have the Poser Companion Files to this item. What product are you trying to install into Poser?


NikKelly ( ) posted Sat, 01 May 2021 at 9:41 AM

Hi ! I often download free / budget DS 'prop' models, rip them to eg OBJ+MTL for use in my Poser and home-design programs.

I'll assume you've un-zipped the pack to a convenient 'WIP' or 'External Library' folder, rather than deep, deep into Poser.

Some multi-format models have a complete Poser folder tree in that DS 'runtime'. If you peep inside and find such, use Poser's 'external library' facility to navigate there and add to appropriate library category: Job done.

If DS 'runtime' only holds a 'texture' folder, peek within as JPGs, PNGs, TGAs, even BMPs may be salvaged for Poser. Note you may need to extract 'Alpha' channel from eg texture PNG to use as transparency map. Free Irfan View is your friend...

Now wander across to the DS data folder, dig around. Are there any OBJs within ? You may import such to Poser via OBJ import dialogue, apply those textures you found. Export textured OBJs with amended names, now complete with MTLs.

If you only find DSF files there, and only DSF / DUF / MAT files in rest of DS pack then, IMHO, you have two options.

  1. Use DS to load model's 'native' files, then export model as eg OBJ+MTL.
  2. Use eg $$ DSF Toolkit to rip the DSF files and their UVs to OBJs --Note NO MTLs-- and import / texture / export with MTL as above.

I'm told you may be able to export from DS in other Poser-compatible formats such as FBX, but I'd not wish Poser's current FBX import quirks on an enemy... { Shudder... }


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