Fri, Mar 29, 9:50 AM CDT

Welcome to the Poser 11 / Poser Pro 11 OFFICIAL Technical Forum

Forum Moderators: nerd

Poser 11 / Poser Pro 11 OFFICIAL Technical F.A.Q (Last Updated: 2024 Mar 01 1:21 pm)

banner

Welcome to the Poser Forums! Need help with these versions, advice on upgrading? Etc...you've arrived at the right place!


Looking for Poser Tutorials? Find those HERE



Subject: Clothing for LaFemme - Strange behavior of the rigged Cloth...


blackbonner ( ) posted Sat, 14 November 2020 at 8:02 AM · edited Wed, 20 March 2024 at 8:38 AM

Hello fellow Poser users, i like to ask you a question about the following issue.

I wanted to create a new outfit for LaFemme, starting with the the OBJ File from the Developer Rigs that shiped with Poser 11. In Blender i tweaked the geometrie to my liking and imported the saved file into Poser 11. The item fits Lafemm perfectly and i created a figure out of the mesh inside the fitting room. After this was done, i conformed the new clothing figure to LaFemme. Everything worked fine until i start posing Lafemme. The new clothing follows along, but as you can see in the picture, some very strange deformation takes place. I did several tests, saved the new cloth with and without morphs, autogroup on and off, but the behavior is still the same. LAFEMME BODY GLOVE.jpg This is the first clothing item i have made, maybe i have overlooked some important step on the list, but i cannot figure out whats wronge. Would be nice, if someone could give me a hint on that.


lwperkins ( ) posted Thu, 10 December 2020 at 9:43 PM

I am interested in an answer to this too! I notice that conforming clothing has a little bit of offset from the figure, and maybe that gives it room to bend around the joints. If you can find a finished piece from another artist, you can look at the values for their clothing figure and see how they compare to yours. I hope someone more expert than I comes to help you!


ghostman ( ) posted Fri, 11 December 2020 at 1:48 AM

That is normal behaviour after coming from the Fitting Room since that gives you the basic rig, Now you need to open the Joint Editor and tweak the weightmap and JCM's on every body part. Copy Joint Zones gets you a little further in that area but will not be perfect. Several tutorials here on rendo how to do this.

"Dream like you'll live forever. Live like you'll die tomorrow."

Join PoserLounge Chat


lwperkins ( ) posted Fri, 11 December 2020 at 1:59 PM

Oh, thank you ghostman! I am also interested in making clothes... and there is so little information on how to do this complex thing!


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.