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Poser 12 F.A.Q (Last Updated: 2024 Apr 18 2:45 am)



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Subject: Poser Update 12.0.288 (Win) is Available for Download


tim ( ) posted Fri, 13 November 2020 at 10:51 AM · edited Sun, 31 March 2024 at 2:16 PM
Site Admin Online Now!

https://www.posersoftware.com/downloads

Next update is expected 2 weeks from today.

On behalf of the Poser Dev Team, Enjoy!


jfike ( ) posted Fri, 13 November 2020 at 5:26 PM

I noticed the 12.0.288 (Win) download is labeled 12.0.289? Is this correct?


tim ( ) posted Fri, 13 November 2020 at 7:52 PM
Site Admin Online Now!

It's fine. Looks like we had an automated job run that incremented the build number, but it's the same version. I'll update the download page & thanks for catching.


ChromeStar ( ) posted Sat, 14 November 2020 at 8:27 PM

And for convenience again...

Poser 12.0.288 - 2020-11-12

  • Emissive materials are back to rendering in SuperFly correctly, no longer renders invisible, fixed when the Cycle Math nodes were fixed. #697, #617
  • Ctrl-click on button in Python Palette to start the editor set in the Poser Preferences properly loads file to the selected editor. #698, #614
  • SuperFly render progress bar is back to displaying both text and graphical status. #608
  • SuperFly render settings and PostFX dialogs are now localized for German & Japanese. Note: Render presets for both SuperFly and FireFly are not yet localized. #666
  • Cycles Texture Coordinate node in particular, reflections between Poser 11 and 12 have been fixed, the main issue was display, it now draws the UV output instead of the generated output. #636, #572
  • Consistent Queue Manager local and remote rendering results between both Windows 10 setup and Win/Mac cross-platform setup. #483, #350

Poser 12.0.282 - 2020-11-09

  • Post effects are now being applied to Queue Manager renders. #673
  • Exporting rendered image file now saves out two versions. Any time PostFx is applied it saves the pre-postfx as _Original. #685
  • Proper naming convention for image sequences with render setting auxiliary layers. #677
  • Cycles Math and Vector Math nodes was improved and contain some new optional inputs.
  • Average node is no longer available and has been converted to Maximum. #680, #681, #684
  • Python scripts from partners have been temporarily disabled for upgrade to Python 3 & refactoring by RPublishing staff #683


Dream9Studios ( ) posted Sun, 15 November 2020 at 11:03 AM

Superfly was rendering several tiles at a time and since this update it now renders only one at a time. Was that supposed to happen? Now if I want to see more than one tile at a time I have to check progressive render which renders the entire scene and that's slower. :/


sschneew ( ) posted Sun, 15 November 2020 at 11:25 AM

Several places now I have discovered odd changes to the cycles materials I had stored with the initial launch version. One for sure: on the Math node the multiply has changed to ceiling. I've also noticed (I am pretty sure) that my image maps have changed from flat projection to cube. I think, with less certainty, that relationships between the nodes were lost, too

Not happy that my stored materials are not backwards compatible. I noted that you've adopted Agile software practices. You must have also adopted 100% automated testing to support this. Please add backwards compatibility regression tests for the cycle nodes storage.


ghostship2 ( ) posted Sun, 15 November 2020 at 11:32 AM

superfly will render as many tiles as you have cores in your cpu when you render using the cpu. When rendering GPU it will render one tile per video card you have except right now the multi card option does not work.

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


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