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Vue F.A.Q (Updated: 2018 Mar 14 9:19 am)


 Subject: Vue car paint

jquin3 opened this issue on May 24, 2008 · 33 posts

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  jquin3    ( ) ( posted at 12:42AM Sat, 24 May 2008 

Hi, does anyone know how to do a showroom car paint material?


  Trepz    ( ) ( posted at 1:12AM Sat, 24 May 2008  · @3238650

There is some neat pearlescent ones in the free stuff section here under Vue/Materials(;

"Many are willing to suffer for their art. Few are willing to learn to draw."


  stew451    ( ) ( posted at 6:41AM Sat, 24 May 2008 · edited on 6:41AM Sat, 24 May 2008 · @3238760

BountifulKnight has an awesome AutoMat set here in the MP.

http://market.renderosity.com/mod/bcs/index.php?ViewImage=44737


  chrispoole    ( ) ( posted at 5:29PM Tue, 27 May 2008  · @3240715

I have one you can have, it's a single layer but renders very fast. set-up mostly for HDRI rendering.


  jquin3    ( ) ( posted at 11:44PM Fri, 30 May 2008  · @3242695

Quote - I have one you can have, it's a single layer but renders very fast. set-up mostly for HDRI rendering.

Hi chrispoole, where can I get your material? The free pearlescent ones in the free section are nice but they are not the one I'm looking for. Thanks.


  chippwalters    ( ) ( posted at 1:45AM Sat, 31 May 2008  · @3242731

Attached Link: Car Paint Material

Here's a material you can use. Take it apart and see how it was created. Most realistic car renders get highlights from the REFLECTIONS, not the SPECULAR HIGHLIGHT. So, a good HDRI map is important :-)

Or, as in the scene above you can use a luminous lightbox object (not light panel) above the scene and reflect it off the top of the object-- like they do in the real world.

 


  Trepz    ( ) ( posted at 1:49AM Sat, 31 May 2008  · @3242733

Thats a nice mat chipp(;

"Many are willing to suffer for their art. Few are willing to learn to draw."


  chippwalters    ( ) ( posted at 2:02AM Sat, 31 May 2008  · @3242739

Check it again...I've tweaked it for better reflections.

 


  chrispoole    ( ) ( posted at 6:33AM Sat, 31 May 2008  · @3242827

Quote - > Quote - I have one you can have, it's a single layer but renders very fast. set-up mostly for HDRI rendering.

Hi chrispoole, where can I get your material? The free pearlescent ones in the free section are nice but they are not the one I'm looking for. Thanks.

Hi jquin3,

I was going to put it on cgshare but it's a very tiny file, so if you still need it, I could e-mail it to you, just site mail me with your address.
I forgot to mention that I set it up to be used in conjunction with a texture map,  but should work with a solid colour.

Cheers
Chris


  Mazak    ( ) ( posted at 11:39AM Sat, 31 May 2008  · @3242986


@Chipp I get this error message if I load your material? :sad:

Mazak :crying:

Google+ Bodo Nittel 


  chippwalters    ( ) ( posted at 11:42AM Sat, 31 May 2008  · @3242987

Hi Mazak,

Hmmm. I was viewing oher paint textures, and in particular their filter settings, but did not use any of them in the version I rolled. I suspect this is a bug of Vue, where if you even load a mat and cancel, some 'reminants' of the copy protection remain. I'll remake from scratch and re-post.

best,
Chipp

 


  chippwalters    ( ) ( posted at 11:50AM Sat, 31 May 2008  · @3242993

OK, Try it now.

BTW, I should mention, the Cobra paint is very nice as well, but it doesn't have the dual layer model which the one I posted does.

Basically, a car finish is made up of two layers: a metallic paint color and a gloss coat applied over it. You can download the new version from the existing link. Sorry about the inconvenience.

 


  Mazak    ( ) ( posted at 12:10PM Sat, 31 May 2008  · @3243007

Thank you Chipp! All works now perfect :thumbupboth:
We are all part of the e-on paranoia :rolleyes:

Mazak

Google+ Bodo Nittel 


  Mazak    ( ) ( posted at 4:42PM Sat, 31 May 2008  · @3243143


Play with new Toys :biggrin:

Mazak

Google+ Bodo Nittel 


  chippwalters    ( ) ( posted at 5:02PM Sat, 31 May 2008  · @3243151

Attached Link: LightBox.vob

Looks good. Try putting this lightbox object above it (out of the camera's view) and see how it looks then?

 


  Mazak    ( ) ( posted at 5:08PM Sat, 31 May 2008  · @3243153

I added a reflection map to your shader but it didn't work so well.

Mazak

Google+ Bodo Nittel 


  Mazak    ( ) ( posted at 6:00PM Sat, 31 May 2008 · edited on 6:03PM Sat, 31 May 2008 · @3243174


With your light prop (Thank you) the reflections are better, but the windscreen glass is complete white. Any ideas?

Mazak

Google+ Bodo Nittel 


  FrankT    ( ) ( posted at 6:26PM Sat, 31 May 2008  · @3243183

That's what glass does when it's lit from above.  I guess you could fiddle around with the reflection settings a bit or move the lightbox slightly

My Freebies
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  chippwalters    ( ) ( posted at 9:12PM Sat, 31 May 2008  · @3243249

You can try adjusting the light box's Luminous value to something smaller and see how it works. But, by adjusting it lower you may have to add more reflection to the underlying paint layer of the car to continue creating a decent reflection.

 


  chippwalters    ( ) ( posted at 9:35PM Sat, 31 May 2008  · @3243256

Here are a couple more materials for you to play with.
The first is a higher glossy car paint, which uses a modified angle of incident function which creates a more 'glossy' paint which reflects even better.

The second is a modified Glass which you can actually adjust the reflectance using the reflections tab. Using these two mats should allow you to create the render you want-- hopefully!

http://www.gadgetplugins.com/chippstuff/CW_VariableReflectGlass.mat
http://www.gadgetplugins.com/chippstuff/CW_CarPaintGlossy.mat

 


  jquin3    ( ) ( posted at 11:13PM Sat, 31 May 2008 · edited on 11:19PM Sat, 31 May 2008 · @3243277

Hi chipp, I downloaded all your car materials and think they're great. One link however is dead I think. "http://www.gadgetplugins.com/chippstuff/CW_CarPaintGlossy.mat". Could you check it out? Thanks.

Also, in your render of the red rocket ship, did you use the hdri map as your reflection map as well or is the light box the only reflection?  What hdri map did you use for that? I'm trying to look for a similar map (i really dont like the sky maps for car materials).


  Mazak    ( ) ( posted at 2:09AM Sun, 01 June 2008  · @3243309


Good Morning :)
Thank you for the new materials, Chipp :) I try it later.
Here is my next attempt (render over night) I used 3 of your light props.

Mazak

Google+ Bodo Nittel 


  Mazak    ( ) ( posted at 2:16AM Sun, 01 June 2008  · @3243313

Attached Link: http://www.gadgetplugins.com/chippstuff/CW-CarPaintGlossy.mat

Quote - One link however is dead I think. "http://www.gadgetplugins.com/chippstuff/CW_CarPaintGlossy.mat". Could you check it out? Thanks.

http://www.gadgetplugins.com/chippstuff/CW-CarPaintGlossy.mat

This is the corrected link.

Mazak

Google+ Bodo Nittel 


  chippwalters    ( ) ( posted at 3:59AM Sun, 01 June 2008  · @3243330

Wow, looking good! And, thanks for figuring out the correct link!
Here's the mats  used on the C3D Cobra.

 


  Mazak    ( ) ( posted at 7:07AM Sun, 01 June 2008  · @3243412


Great render Chipp! Maybe the highlights are too big in size?

 

Here is my next attempt. I want to achieve the effect like the promo pictures from the_hankster here at Renderosity and DAZ. He has razor-sharp highlights on his pictures.

I modified your shader to come close to that effect. I added some more chrome also.

Mazak

Google+ Bodo Nittel 


  Mazak    ( ) ( posted at 3:24PM Sun, 01 June 2008  · @3243644


Here a new toy :biggrin: Imported from Poser. This time I use a texture map with the shader.

Mazak

Google+ Bodo Nittel 


  chippwalters    ( ) ( posted at 3:53PM Sun, 01 June 2008  · @3243655

Looks great!

 


  chippwalters    ( ) ( posted at 7:20PM Sun, 01 June 2008  · @3243761

Another one...a bit crisper in the reflection..

 


  Mazak    ( ) ( posted at 3:51AM Mon, 02 June 2008  · @3243973

Wow! Excellent  :thumbupboth:

Mazak

Google+ Bodo Nittel 


  agiel    ( ) ( posted at 12:57PM Mon, 02 June 2008  · @3244238

Very impressive Chipp !

Are these renders using you interior pak settings ?

- agiel - www.linfa.net

  chippwalters    ( ) ( posted at 2:38PM Mon, 02 June 2008  · @3244328

Nope. For the first one I used a standard GA atmosphere with fog and sky settings to black so to 'kill' the horizon. The second one I used the Chrome Studio environment map that comes with Vue and Global Ambience. Both used the lightbox object floating over the car, just out of scene. The ground is almost black, with a little bit of blurred reflection.

HTH, Chipp

 


  vasu1deivigan    ( ) ( posted at 2:53AM Fri, 13 December 2013  · @4123020

Hi I am vasu. I am new to this site. I want a Car paint material for VUE.

I have tryed to download this material but i am not able to download this please help me to download

http://www.gadgetplugins.com/chippstuff/CW_CarPaintGlossy.mat

 


  Mazak    ( ) ( posted at 3:24AM Fri, 13 December 2013  · @4123021

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