My passion is working in the 3d medium to create organic beings and bringing them to life on the screen.
I primarily model the human form and have done much character development for human-type characters that utilize realistic porportions and follow realistic human anatomy.
My art background includes 3 years of Anatomy, Illustration and figure drawing, and 3 years of computer arts studies in using Maya, character animation and design. I have been using Maya for about 9 years.