3D Gallery Premiere Opening
The Renderosity Art Community and Caligari Corporation invite you to the Grand Opening of the New Renderosity 3D Art Gallery!

The Renderosity 3D Gallery was created using the truePlace software platform designed by Caligari. Visitors will be immersed in a realistic, beautifully lit, modern art gallery where they have experience the sensation of walking through a traditional, brick-and-mortar gallery, viewing each of the images on display while mingling with other gallery patrons. Attendees can have live, real-time text or voice chat discussions with anyone present in the gallery as they move about and enjoy the art.

In honor of this very special event, we have set-up an Exclusive Gallery Showing featuring the work of Matthieu [Matthieu Roussel], Renderosity 2006 Artist of the Year. This French, freelance illustrator's humorous, emotional and stylized work has earned him much deserved recognition and accolades. We are pleased to host a unique gallery of Matthieu's works in a 3D Art Gallery setting.

Matthieu [Matthieu Roussel], and representatives from Caligari and Renderosity will be in attendance for the Premiere Opening on Monday, April 16th from 9:00am-10:am (CST). Come and enjoy his creations in a new and interactive way.


In addition to Matthieu's work, all of the 2006 Renderosity Artists of the Month will have a select image available for viewing. These top artists include:

  • January - Uwe Jarling [j-art], winner from the 2D Gallery
  • February - Stefan Morrell [stonemason], winner from the 3D Studio Max Gallery
  • March - David Lloyd [Flak], winner from the Bryce Gallery
  • April - Matthieu Roussel [Matthieu], winner from the Cinema 4D Gallery
  • May - Omotou, winner from the Fractal Gallery
  • June - John Quertinmont [qmont], winner from the Mixed Medium Gallery
  • July - Jeff Hindmarsh [JAYBEEH], winner from the Mojoworld Gallery
  • August - Kimarie Chartier [kimariehere], winner from the Photography Gallery
  • September - RGUS, winner from the Poser Gallery
  • October - Michael Graeme Coxe [meico], winner from the Writers Gallery
  • November - Mimi Sakamoto [MimiCat], winner from the Vue Gallery
  • December - Laurent Antoine [lemog], winner from the Maya Gallery

  • To visit the Renderosity 3D Art Gallery,
    first you must have truePlace installed.
    To install truePlace, please register here.
    Once you have installed truePlace,
    then you can visit the Renderosity 3D Art Gallery


    We invite you to come out for the event, meet your friends and colleagues from the Renderosity community to view and discuss these works together in real-time text or voice chat!

    The new Renderosity 3D Art Gallery will remain open for visitors after the gallery opening. So, if you can't make it for the opening, we still encourage you to visit the new Renderosity 3D Art Gallery*!

    *Special Note: You must be a member of truePlace for the link to work, if you are not registered already, please register here. There are a few basic hardware requirements needed to enter the 3D Gallery:
    1) Be sure you have the latest version of DirectX installed, version 9.0c. You can download and install it from here if you are not sure.
    2) You will need a graphics card that fully supports DirectX 9.0c and PixelShader2.0. Most graphics cards released in the last 3 years meet these requirements.
    3) Windows XP or Vista is required - earlier versions of Windows will not support the 3D Gallery.
    4) A Pentium 3 or equivalent AMD Athlon (a Pentium4 or equivalent AMD Athlon is recommended)
    5) 512 MB RAM (1 GB or more is recommended)
    For additional information please visit the Renderosity 3D Gallery FAQ Page

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    Member Opinions:
    By: SndCastie on 4/11/07
    Wow great idea thanks

    By: Lyne on 4/11/07
    Sounds nice but why do we have to install some software to visit a gallery? I am not inclined to do so.

    By: bogart137 on 4/11/07
    Well it sounds nice, but it doesn´t work. I have already done all the steps and the link to the site doesn´t work.
    Any idea?

    By: mylemonblue on 4/11/07
    Perfect way to use the art in commercial collaboration with Caligari on their prerelease special of trueSpace7.5 in next 30 days.

    By: rtfrog on 4/11/07
    I justed joined tonight.

    By: Click2Move on 4/11/07
    Great idea, why not thought of sooner! we are a 3D and graphics community after all. lol

    By: Unicornst on 4/11/07
    After registering and downloading, I found that I can't view the gallery. It's for XP or Vista OS only. *sigh* Really too bad. It looked like an interesting place.

    By: j_campbell on 4/12/07
    Downloaded truplay.exe and cannot make it work on OSX.
    Sounds like a great idea.

    By: LillianH on 4/12/07
    Hi Lyne,

    In order to be able to simulate "walking through" a 3D space, there has to be some kind of software installed, just like people have to install software to walk around in "Second Life".

    Its pretty standard.

    By: LillianH on 4/12/07
    Hi bogart137,

    We will be opening the "doors" to the 3D Gallery on Monday, April 16th.

    Hope to "see" you there!

    Best wishes,
    Lillian

    By: LillianH on 4/12/07
    Hi Unicornst and j_campbell,

    Sincere apologies for the inconvenience. You are correct, this is compatible with XP or Vista only.

    The system requirements and FAQ link have now been added to help avoid any additional frustration or confusion.

    By: DramaKing on 4/12/07
    The idea of a virtual 3D gallery that corresponds to real life instead of a web page is quite innovative!

    By: TwoPynts on 4/12/07
    It is a great idea and I hope it can be implemented on a wider range of OSs in the near future.

    By: shemia on 4/13/07
    This is such fun! I've just been wandering around the truespace gallery and it's really good. Bit hard to get used to navigating my way around but I'm doing fine. I just had to write this while I was in the gallery just to prove that if I can do it, anyone (with the minimum requirements) can do it. I have a P4 3.0ghz processor with 512mb DDR Ram and its pretty smooth. I'm going to be having fun. Thanks Renderosity, I'm going to enjoy this. (Helen)

    By: LillianH on 4/13/07
    Hey, does anyone else have their microphone set up?

    I just got mine working so I could actually talk to other people in there. I'm so excited!

    "See" you all soon,
    Lillian

    By: daveyg on 4/13/07
    This is a good idea … but why just for PC… why can't us MAC users you it too… perhaps you can make it QUICKTIME VR friendly perhaps… as QUICKTIME produces movies that you can spin around in 3D space, you know?

    Cheers D

    By: marvo on 4/13/07
    Nice idea but graphic software that doesn't support MAC? Tht's not very good or smart for business.

    By: Triker on 4/15/07
    No MAC access for a gallery of "creative" art. You got to be kidding me.

    By: Dave-So on 4/15/07
    I keep getting an interface error...connection refused due to a network interface difference...what is that?

    Otherwise...its about time someone did this :)

    By: jadench on 4/15/07
    I tried it tonight and got nothing but malicious script errors poping up with norton av. it even locked up my xp computer. guess I will have to try and figure out what is up and try again later. also the download link for the instructions seems to be broken.

    By: TomG on 4/16/07
    Hi Dave-so

    Be sure not to simply run the truePlay application and then try and connect from the 3D interface there - instead, copy and paste this link into an IE browser (or use the links on the page above) to jump straight into the space:
    caligari.trueplay://tpportal.caligari.com/1190

    If you still get the message, then do be sure you have downloaded and installed the latest version of truePlay (the viewing application).

    For the Mac users, probably the thing that is handled most differently between PC and Mac is the graphics hardware, and being 3D this is very dependent on that (in the same way there are a lot less 3D applications on the Mac than PC, as it has taken people time to start porting those across). The demand for a Mac version of trueSpace has been small but growing.

    Looks like a real-time 3D shared space has a much bigger demand though, so truePlay might well be worth getting ported over onto the Mac.

    Note that for those with the latest "PC Macs" it is possible for some to get in using Windows and bootcamp and similar - not a full solution I know, and only applies to a small group. We will look into this more though, with so many requests arising here!

    Thanks for the feedback all!

    Tom

    Thomas Moffat Grimes
    Marketing Communications
    Caligari Corporation

    mailto:thomas@caligari.com
    http://www.caligari.com

    By: dele on 4/16/07
    This was a fun event. :) I had a great time walking around and viewing Matthieu Roussel's exceptional work and hearing him talk about some of his pieces. It's definitely more fun when you can converse with the artist live. I look forward to more of these in the future. :)

    By: LillianH on 4/16/07
    I would like to thank everyone for coming!

    Special thanks to Matthieu for being our guest of honor and sharing about his fantastic work and to Tom, Paul and Roman at Caligari for setting up the beautiful, well lit space. It certainly brightened up my day.

    I had a great time at the opening. It was so packed at one point that we had to take turns getting up close to view the image being discussed. (Yup, like being at a real opening ;-)

    I was using both text and voice and voice is a lot of fun...as long as everyone speaks or at least understands all the languages being spoken. Voice is really cool, because it really is 3d space relational. As you move around the gallery, you hear other people speaking out of the different speakers depending on where you are in relationship to them! That was VERY cool :-)

    The gallery is now open for everyone to go in at their leisure and enjoy the art work!

    Best wishes,
    Lillian

    By: stonemason on 4/17/07
    I also get the error message Dave-so has

    caligari.trueplay://tpportal.caligari.com/1190
    ..& pasting that link into my browser gives me a 404 page not found..the version I have was downloaded a few days ago so I'm sure it's up to date
    (using winxp,radeon9600,2.8ghz,2 gig ram)
    I'm also getting a nortons virus warning for trueplay.exe whenever I use the trueplay interface.

    other than that I'm looking forward to seeing the gallery

    By: DramaKing on 4/17/07
    Stonemason's problem exactly matches mine. The version has to be the latest, but I can't even find an About page to find out the version that I'm using.

    By: UnanyMouse on 4/17/07
    Same problem as stonemason, the link in my IE7 says it has no compatible program, and its an invalid protocol
    Firefox simply says it has no compatible program installed to continue.

    By: pdblake on 4/17/07
    Ditto.

    By: Dave-So on 4/17/07
    me too...still..all of the above problems.
    What could it be ????

    By: LillianH on 4/17/07
    I have seen this set up and working on 3 computers with no trouble at all.

    But, then I tried installing it on one of my home computers and ran into a good bit of irritation. But, it wasn't from trueSpace it was from Microsoft!

    Trying to install DirectX I keep getting this error. "A cabinet file necessary for installation cannot be trusted. Please verify the Cryptographic Services are enabled and the cabinet file certificate is valid."

    The computer that had trouble is running:
    Windows XP Media Center Edition, version 5.1
    Windows Internet Explorer, Version: 7
    Windows XP Media Center Edition*

    *Apparently, it's this Home Edition that has a DirectX problem.

    Now I'm being run around in circles between Microsoft and Dell trying to figure out the problem.

    If I find the solution, I'll share it for sure!

    Sorry to hear anyone is having trouble getting in. Hopefully, we can help you get it resolved.

    By: pdblake on 4/18/07
    I'm on XP Pro and just get the 404 error. I've given up and uninstalled it. From the array of different errors above and the lack of Mac support it all sounds badly implemented to me anyway.

    By: UnanyMouse on 4/18/07
    I got in!
    'all' you have to do is go to the 3D gallery FAQ (linked in text above), which leads to calligary.com, then click on "Trueplaces" (at the top bar) and click the register link in the text there.
    if you have allready registered simply log in and then you can download Trueplay 1.21... and this one works! for me then :-)

    By: infinity10 on 4/18/07
    good move

    By: peejay872 on 4/18/07
    I also have the same problem as Dave-So, stonemason and others. I have tried resinstalling several times to no avail. Could it be a Firewall problem ?

    peejay872

    By: stonemason on 4/18/07
    it doesnt even try to load the page..just goes straight to a 404,peejay's comment about the firewall leaves me thinking I need to open up a specific port for this?

    By: TomG on 4/18/07
    Hi all,

    It sounds like an anti-virus program. I've seen similar results from a registry cleaner, that removed the links that tell truePlay to open up the links to the 3D spaces.

    Once that is gone, IE (and other browsers) don't know to open up the external truePlay program and pass the link to it. The result is messages about there being no application associated with the file type and similar.

    It's quite possible that anti-virus software will prevent that link being made in the first place, just as a registry cleaner can remove it later once it was in place.

    One other possible cause is that an old version of truePlay seems to have been linked to from the FAQ page, though the correct version was linked to in the email that you are sent after registering. The FAQ page has been corrected so that both FAQ and email now link to the correct version of truePlay to download. Apologies for the inconvenience caused there.

    Between these two possibilities it should help get people up and running!

    Note that while not possible to run it on OSX directly, bootcamp can be used to get in by running windows on the Mac. In fact, Matthieu is a Mac user and attending the opening event by this means. Not a solution for everyone of course, but a solution for some, and meantime a Mac OSX is in consideration.

    For interest on that subject, the technology comes from a 3D rather than 2D background, and for a long time 3D was rare on the Mac and all the 3D applications were pretty much PC exclusive, while the Mac had all the best in 2D and publishing - glad to say the Mac has been gaining gound over the last year or two, and more and more 3D apps are now appearing on the Mac. Since the technology involved in the 3D Gallery is intended to move beyond just being for 3D artists, expanding it into the native Mac arena could well be a good move now. Apologies to those OSX users who can't currently get into the space at the moment.

    Best regards!
    Tom

    PS - Matthieu mentioned he liked the space so much that he would be visiting it now and then, so even if you missed him during the opening event, it might be possible to run into him when you visit!

    Thomas Moffat Grimes
    Marketing Communications
    Caligari Corporation

    mailto:thomas@caligari.com

    By: sparrownightmare on 4/18/07
    I'm having the same network interface error, and the caligari link does not work at all, (Page cannot be displayed ) error. Is there a way to actually get this working?

    By: DramaKing on 4/18/07
    I've been running around trying to fix the problem. I finally got the answer from Caligari Support (support@caligari.com). The link provided is for an outdated version of TruePlay (v. 7.1.0.5 instead of 7.11). Go to this page to find the current version http://cart1.caligari.com/web/trueplaymainreg.aspx.

    After downloading and uninstalling/reinstalling the program, it worked perfectly (the areas downloaded kinda slow, though).

    By: Dave-So on 4/18/07
    i finally got in tonight by uninstalling and reinstaling.
    Haven;t had a chance to explore yet, its loading the interface, but I'm in

    By: stonemason on 4/19/07
    DramaKing's suggestion works for me & I've managed to get into the gallery,The originaly linked file was outdated..wow Matt has some really nice images(thought I'd seen most of his work but there's several there that I never knew of,very nice)..is there any way to boost the shadow quality?(the edges especially look very jagged)..looking forward to seeing the gallery expand into some more rooms
    Cheers
    Stefan

    By: peejay872 on 4/19/07
    Thanks DramaKing, got it working after following your instuctions. Looks interesting, but a bit slow.

    peejay

    By: TomG on 4/19/07
    Hi all,

    Shadow quality can be limited by hardware, some older / less powerful cards don't support more than one sample in the shadows, which gives a jagged look.

    There is sometimes benefit from changing the sampling from the light setting, the right most icons contain Hardware Settings which let you try that out.

    Note that there can be driver issues with the "cutting edge" items - NVIDIA 8800 users under Vista might find shadows not displaying as well as they should (happens to me, I have an XP NVIDIA 7600 machine that does better). As yet it is not clear if this is the Vista driver, or the 8800 driver (would be happy to hear from 8800 users on XP to see what their shadow quality is like, and Vista users without an 8800 - feel free to email me your findings and screengrabs if they are not too large in file size). For me on that setup, I do see improvement by swapping to 3x3 sampling, and enabling Supersampling too.

    (As an aside, in the development application, trueSpace, you can control the shadow map size, and the 8800 works very well with very high shadow maps of 2048 and more - but those are too large for most cards so we don't use them in truePlay to keep it open for as many people as possible to enjoy).

    HTH!
    Tom

    Thomas Moffat Grimes
    Marketing Communications
    Caligari Corporation

    mailto:thomas@caligari.com
    http://www.caligari.com

    By: amadreea on 4/20/07
    As a person familiar to the vrlm environment I must say some things to the Calgari staff. Using a fast ADSL connection I had a too long time loading the encironment. Second thing is that moving around is not very easy. What shoyld be done should be a better integration at the visitor/member level and somehow adding text to voice support besides some community features like seen on other vrlm communities. I don't say you should replicate the blaxxun platform functions but it seems a far to poor interactivity level.
    For the Renderosity staff: I suggest you add some other features in terms of interractivity. Using a vrlm environment only to display a gallery is a waste of resources. I suggest you to take a look at some other vrlm communities like www.cybertown.com.

    By: amadreea on 4/20/07
    From the other point of view I notticed a lot of bugs like stuff moving on mouse click. The environment is not fixed . Can u try to create something more stable? I woud like to navigate the space on mouse click and interract with things. Try give a look at the blaxxun latform.

    By: megaionstorm on 4/21/07
    It's superb, it's amazing what such inspiration can do. Good idea to be on the funy side !

    By: mccoyneil on 4/24/07
    My graphics card has only 256MB of memory [My PC has One GB of RAM]. The graphics card ran out of memory aboyt five minutes after entering the gallery. Is this usual, or was I unlucky?

    By: TomG on 4/25/07
    Hi mccoyneil,

    No, that is not usual at all - most people have cards with only 256Mb or so, and truePlay is designed to work happily on those. 128Mb should be enough.

    The main issue with a graphics card is whether it is fully Pixel Shader 2.0 compliant rather than the amount of memory. This is the first time I've heard of an out of memory issue from a graphics card - feel free to mail me at thomas@caligari.com, or contact our tech support, and we can delve into it in a bit more detail if you like (rather than take up space here with techie questions and answers!)

    HTH!
    Tom

    Thomas Moffat Grimes
    Marketing Communications
    Caligari Corporation

    thomas@caligari.com
    http://www.caligari.com

    By: Wonderland on 4/25/07
    Just another vote to make it Mac OSX compatible!

    By: cwk on 5/22/07
    While Mac users in general may make up a small but significant portion of the population, in the art field the number of Mac users increases substantially. Please don't keep the surprising number of us waiting too long :)


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